Games
Why Caching Strategies Matter For Fast Online Game Front Ends
The second visit to a browser game should feel nothing like the first.
Back-end and infrastructure writer, page 2 of 5
Kofi spent years keeping APIs and game servers alive through traffic spikes and the occasional bad deploy. He covers back-end design, scaling and networking, with a preference for boring systems that do not page anyone at night.
Games
The second visit to a browser game should feel nothing like the first.
Games
Every browser game with an active community eventually generates its own underground of tips.
Games
The architecture diagrams that circulate in conference talks show online games running on fleets of servers, managed databases,...
Games
Any developer who has shipped a multiplayer browser game has received the email.
Back-End
Every public API eventually meets a client that sends far more requests than any reasonable use case requires, whether that is...
Games
Close a browser game halfway through a level and reopen it an hour later, and in most cases the level is still exactly where it...