Games
The Appeal of Browser and Instant Games
Browser and instant games ask almost nothing of players: no downloads, no installations, no waiting, just click and play.
Back-end and infrastructure writer, page 4 of 5
Kofi spent years keeping APIs and game servers alive through traffic spikes and the occasional bad deploy. He covers back-end design, scaling and networking, with a preference for boring systems that do not page anyone at night.
Games
Browser and instant games ask almost nothing of players: no downloads, no installations, no waiting, just click and play.
Games
The web was designed for documents, not games, yet people always wanted to play in the browser, and that hunger repeatedly...
Back-End
Friday evening, 8 p.m. local time. A new season of an online game goes live, a popular streamer starts playing, and within ten...
Games
An online game account is worth more than most people think.
Games
The first screen of an online game is a promise. If the lobby appears in two seconds, players assume the rest of the game will...
Games
Two players see each other at the same moment and both fire. On one screen, the shot clearly lands.