WebTech1223411 logo WebTech1223411Web tech, read closely

Back-end and infrastructure writer, page 3 of 5

Kofi Oosterhuis

Kofi spent years keeping APIs and game servers alive through traffic spikes and the occasional bad deploy. He covers back-end design, scaling and networking, with a preference for boring systems that do not page anyone at night.

Back-end and infrastructure writer, page 3 of 5

Illustration of a player competing in a fast io game Games

Tips for Playing IO Games Competitively

IO games throw many players into simple, fast, free-for-all arenas where you grow, survive, and climb a leaderboard against...

Kofi OosterhuisOct 11, 20265 min read
Illustration of players on different devices in a cross-platform game Games

Tips for Playing Cross-Platform Games

Cross-platform games tear down the old walls between console, PC, and mobile, letting friends play together no matter what...

Kofi OosterhuisOct 10, 20265 min read
Illustration of a player enjoying a browser-based game Games

Tips for Playing Browser-Based Games

Browser-based games offer instant, accessible fun, playable right in your web browser with no downloads or installs, anywhere...

Kofi OosterhuisOct 9, 20264 min read
Illustration of separate self-contained matches starting fresh Games

What a Session-Based Game Is

A session-based game is one played in self-contained matches or sessions, each with a clear beginning and end, rather than as...

Kofi OosterhuisOct 9, 20264 min read